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      Public Build: Week 71c
      In Development: Week 111a

11,499 registered users and 5,213 supporters as of May, 23!

Thanks to your support, we can keep adding new fun to Blockade Runner!




Blockade Runner

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THE MULTIPLAYER SPACE ADVENTURE GAME

Blockade Runner is the beginning of a Multiplayer First Person Space Adventure game that will feature fully destructible, operational, crewable 'living' starships in a procedurally generated galaxy.

Our development focus for 2013 is on the upcoming multiplayer sandbox update to work out the kinks on ship systems!

We'd like to thank both Zach Barth for inspiring us with Infiniminer, and Markus "Notch" Persson for creating Minecraft, for without either of which Blockade Runner would not exist!

Learn More  |  Upcoming Sandbox Update FAQ

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By admin on Tuesday, April 16, 2013
So today was a good day!  Nathan and Zack gave the rest of us the okay to do some five player multiplayer buildin'.  Turned out great, and is at the very least very reassuring that the game is in playable state, and with the sound knowledge that the MP engine code rests on a solid foundation.

We've got some stupid (literally) bugs to fix (such as shrinking of entities not using the same netcode as expanding of entities, Nathan has no idea how that happened!), but we're feeling pretty optimistic after Micah Gabe and I spent a whole day building ships together.  ;D

Things are definitely looking up, although we will need to test it atleast throughout the week before we can be confident about the code's condition.

To iterate:
This update on BR's progress is not meant to hype, but merely inform.  For all intent and purposes, <sarc> consider the IRC Build to be 'next year' </sarc> and you'll be pleasantly surprised by how many days we miss that deadline by (take that either way).  ;)

Discuss here in the forums!
By admin on Monday, March 25, 2013

 

Yesterday we released the video (two years to day the we started BR no less!) on how the upcoming Powerlines system will work!



This is one of the many systems (see Angular Destruction) we get to focus this year now with the proper multiplayer foundation going into place and the ship systems having our undivided attention.

NOTE that before any of the new ship systems are integrated, we'll be releasing our upcoming Sandbox update that rebuilds BR's foundation from the ground-up for multiplayer.

If you've got any questions on power lines that were not answered by the video, fire away in the forums and we'll answer what we can!

- Aaron

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Recent News


Successful Multiplayer Tests Today! (April 15th)
New Video: Powerline Demonstation! (March 25th)
Sneak Peek at tomorrow's video! (March 23rd)
Twitter Summarization (March 18)
New Video: Destruction Demonstration!


All News »
 

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