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Today's development update! (March 17rd)

Tuesday, March 17, 2015

Strangely enough, after a weekend of binge playing PayDay 2, we were inspired with a bunch of ideas for BR on Monday. <.<  Yesterday we overviewed a lot of the combat and 'overworld' mechanics and did a bit of a revision.  Made room for better ideas! :...

Micah's Dev Snippet: Unity 5 and Crew On Ships!

Wednesday, March 4, 2015

Unity 5 is out! I've also finished roughing-in crews on ships for the upcoming unity release!



It took a little bit to get Unity 5 downloaded and installed due to some issues on Unity's website, but I ...

Today's development update! (February 20th)

Friday, February 20, 2015

Today Gabe and I documented the basic sound API commands, PlaySound(), GetSound(), and GetSoundInst().  Need a little Fmod tutorial now!  Nathan moved on to his next little gem: finishing the chunk fusor.  It represents some of the last of the "undergr...

 
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