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This Week's Development Update! (February 12th 2015)

Friday, February 12, 2016

The build server is almost fixed, but I wanted to get you guys a week-in-review news update for the week, tonight.  ;D

Zack - and Gabe spent the week slowly pecking away at the build server not outputting a runnable build, but it seemed l...

[Dev Release] Our first build for 2016 is up! (Test of build server)

Sunday, January 31, 2016

The first of what is now easy-to-make-weekly builds is up!  It's really just a test of a our build server and its ability to automate our release process, so don't expect anything purdy... in fact, the game.exe itself errors during load (known issue, w...

[Dev Asks] 64-bit only -- whatcha think?

Friday, January 29, 2016

So yeah... we're mulling possibility of going 64-bit only.  According to the Steam Survey as of 1/29/2016, 32-bit is only used by 9% of Steam users.   Would Blockade Runner dropping support for 32bit PC's affect you?  Would it affect you two years from...

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